How to detect CrashLoopBackOff Pods in Kubernetes using Golang SDK
Introduction
This article will walk the user through the process of detecting CrashLoopBackOff Pods in the Kubernetes cluster with the help of go-client sdk.
Kubernetes has a powerful, well-designed API to interact with the cluster functionality. We can list, create, update, delete, and watch all kinds of Kubernetes resources using the Kubernetes APIs. In addition, we can do anything that we can do with the kubectl
command line interface with the APIs.
To make things easier for developers who want to extend and leverage the functionality provided by Kubernetes, the community has provided Software Development Kits for all major programming languages like python
, golang
, dotnet
, javascript
, and C
. You can check out the entire list of supported languages here.
Table of Contents:
- Communicating with the Kubernetes API server
- Creating a client to communicate with the Kubernetes API server
- Detecting CrashLoopBackOff Pods in Kubernetes
- Assembling the Pieces
- Installing the Dependencies and Testing
- Conclusion
Communicating with the Kubernetes API server
There are two ways of communicating with the Kubernetes API server using the go-client SDK:
- Using the in-client cluster communication. For this to work out, the code needs to be running inside a Kubernetes Pods, and it should have access to execute the required functionality like creating/deleting Pods via a service account.
- Using the out-of-cluster client configuration. This generally works when we are performing development in the local machine, outside of a Kubernetes cluster. However, we need a Kubernetes cluster to perform these actions using the code, like creating/deleting Pods.
In this setup, we will communicate with the K8s API server from outside the cluster. This configuration is called out-of-cluster client configuration. In this method, the SDK communicates with the Kubernetes API server using the configuration provided the current context in the local kubeconfig
file generally stored in the location ~/.kube/config
.
Creating a client to communicate with the Kubernetes API server
Kubernetes go-client SDK provides functionality to create a client to talk with the Kubernetes API server. Using this client, we use functionality like listing Pods and Namespaces. So let’s dive right in. We will explain the stuff as we go ahead.
In the code snippet, we get the user’s home directory using the function os.UserHomeDir()
and then acquire the path to the ~/.kube/config
file. We then pass the kubeConfigPath
to the clientcmd.BuildConfigFromFlags()
function, which returns a kubeconfig
object next up calling the kubernetes.NewForConfig(kubeConfig)
returns us the clientset
, and an error object. If the err
is nil
, we have the client object, which we will use further to detect crashing Pods in the following sections.
Detecting CrashLoopBackOff Pods in Kubernetes
To detect CrashLoopBackOff
Pods in Kubernetes, we will create a Pod watcher
object and check the Pods for the crashing condition. So let’s dive right into the code:
In the above code sample, we get a watcher
object by making a call to the Watch()
function of the CoreV1().Pods()
object. The Watch()
function returns a watcher
and an err
object with the error message. Next up, we iterate through the watcher.ResultChan()
method using a for
loop. The above is not an infinite loop, as the Channel can timeout. To create a control loop, we can encase the existing for
loop in an endless for {}
loop. But, doing so will put a lot of load on the API Server, so using a watcher is not recommended.
We can convert the event
object to a Pod object using the event.Object.(*corev1.Pod)
, which returns a pod
and ok
. The ok
is true
if the conversion was successful. To determine the crashing loop, we will iterate through the pod.Status.ContainerStatuses
. First, we will check if the container is waiting using the c.State.Waiting != nil
. Next up, we will check if the reason for the Waiting state of the container is CrashLoopBackOff
using the c.State.Waiting.Reason == "CrashLoopBackOff"
. If both conditions are true, we have found a Pod in the CrashLoopBackOff
state.
Assembling the Pieces
After putting all the pieces together, we have a main.go
file containing all the code we discussed previously. Secondly, we have a go.mod
file containing the dependencies, in this case, k8s.io/apimachinery
, k8s.io/api/
and k8s.io/client-go
.
Installing the Dependencies and Testing
We are using the go version 1.19
. To install the dependencies, we need to run the following command:
We can run the code using the below command:
Before running the code, ensure you can access the target Kubernetes cluster using kubectl
. The kubeconfig
file should be in the user’s home .kube
folder for the setup to work as expected.
Conclusion
The Kubernetes SDK allows us to leverage and extend Kubernetes depending on our use cases. For example, we can leverage the power of the Kubernetes SDK by in-cluster client communication. This way, the code is executed inside the Kubernetes cluster in a Pod where we can provide a granular level of access using a service account with proper permissions. The client-go Kubernetes SDK is written in golang, just like the Kubernetes container orchestration platform and provides native integration with Kubernetes.
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